I hope you are fine and healthy in these troubled times. The last “big” chapter before the final is now available. New secrets to discover, new creatures, items, and new puzzles!
Also note that a new secret can also be unlocked in a previous chapter, but you have to play the new one to see why 🙂
Beyond the new chapter, this version includes some bug fixes and was built with a newer version of the rendering engine. I also changed the way the scrolls are handled: now, after reading a scroll related to the Meltor’s Quest and the Book of Ages, it will disappear, as the content is marked read and added to the adventure book, and accessible from there. We are thinking about extending it to all books/scrolls. That way players won’t struggle anymore about filling the inventory with scrolls already read. Once read, you never need to keep the item (scroll, book…), it’s added to the adventure book forever, and it also works for the Meltor’s Quest.
Several adjustments were also applied. As requested several times by some players, you can wear a bit more weight. I am thinking about removing the weight penalty for dead heroes (or reducing it). Let me know on the forum what you think about it.
The next chapter is much shorter and will be the conclusion of Dungeon Kingdom: Sign of the Moon. Level design is already complete and it won’t take too long to be released, so Stay tuned!
Thanks again for all the positive emails and comments and kind words on the networks. Thank you so much for your support it is always so much appreciated.
Get the game here:
Have a happy exploration!
Ps: As usual, feedback about the new chapter are more than welcome, including the playtime. Thanks!